By Jim Drewes - July 7, 2005
Edge Magazine is running an article on the making of the classic SCUMM game, Maniac Mansion.
Here is a little excerpt from
the article.
Maniac Mansion, then, is a tale of two achievements:
one of the engine that would go on, in true Purple Tentacle style, to
take on and momentarily conquer the gaming world, the other being an
onscreen escapade that would fire the imaginations of all who embraced
it, later inspiring a TV sitcom and proving the perfect application,
unsurprisingly, for its tailor-made technology. It chronicles the
adventures of three teenagers, chosen from a variously skilled cast of
seven but invariably led by class presidential candidate Dave Miller –
the organiser of a mission to rescue his girlfriend Sandy from the
clutches of Dr Fred Edison and his extended family of perverts, mutant
freaks and, in the case of their Cousin Fred, a mummified, bespectacled
corpse.