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.: game-instructions.com Ratings Information

Here at game-instructions.com, we are dedicated to bringing quality reviews that readers can trust. We strive to rate each game without bias, and based on a strict ratings scale. All games are judged in the following areas.

Graphics

Graphics can add a lot to a game, or take away and equal amount. Each game we review is judged in part by the quality of the graphics. Not all games are intended to have bleeding-edge graphics, thus a game's graphic rating depends upon the quality of graphics in relation to all games as well as in relation to games within its own genre. Otherwise, first-person-shooters which are typically pushing the limits with graphics will not destroy the curve for puzzle games which don't need that level of visuals.

Sound

The sound of a game actually encompasses several items - music, effects, and voice. Each of these items helps immensely with immersion into a game. All of these aspects are considered when determining the sound score for a game.

Game Play

The most entertaining game in the world would not be worth the money if it were impossible to play. Thus, game play is an important element in determining the overall quality of a game. Is the interface intuitve? Is it immersive? Is it too sensitive? Is the learning curve too steep? How does the game flow? How are the menus organized? How is navigation within the game handled? Game play spans several areas, but basically it just comes down to the question - how does the game play?

Originality

First-person-shooters beware, this is a difficult category to get a high score in. Originiality is somewhat relative, however. Use of original features adds more points to this score than use of unoriginal features takes away.

Fun-Factor

Fun-factor deals more with the overall impression of a game. Wonderful sound, exciting graphics, perfect interface and game play, and an entirely original design don't necessarily make a great game. The game has to be fun and entertaining. Its a hard concept to define, which is why it only makes up a fraction of the overall score.


Each of the above categories receives a point value from 0-100. All of the scores are then averaged together to form an overall score for the game. The following is a simple description of what various score ranges could mean.

90-100

These games are of the highest quality. The chances of getting a perfect 100 are almost impossible, but several of the year's best games will score in the high 90s. These games represent excellence in all areas, and are uniquely enjoyable games to play. Typically, these games also have a high replay value. These games are a "must have."

80-89

Games in the 80s range are also very good games. Usually its only one or two categories that keep these games from being superstars. These games are a good value, and would be a fine addition to anyone's game collection.

70-79

A game rated in the 70s is not a bad game, but its usually not a game for everyone. Some gamers may find a game rated in the 70s to be poor, while another gamer may classify one of these games as his or her favorite. A lot of the games found in the 70s range have a "cult" following, perhaps because its a fun game but doesn't have quite the advanced graphics of the top-shelf titles. Or maybe the interface was kludgy and it takes a certain finesse to play. Most of these games could be proudly displayed on a collection shelf.

60-69

Games rated in the 60s usually have at least one major flaw. These games might be fun for some gamers, but most hard-core avid gamers won't want to waste their time with anything below a 70. Still, games in the 60s - particularly the high 60s - are often still worth a rental.

50 and below

Anything rated in the 50s or worse wouldn't be a recommended buy or rental. These games are usually dry and unoriginal. The graphics and sound are typically sub-par. The game play is bulky and unintuitive. The storylines stink. And the game is generally a waste of time to play.

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