Here at game-instructions.com, we are dedicated to bringing quality reviews
that readers can trust. We strive to rate each game without bias, and based
on a strict ratings scale. All games are judged in the following areas.
Graphics
Graphics can add a lot to a game, or take away and equal amount. Each game we
review is judged in part by the quality of the graphics. Not all games are intended
to have bleeding-edge graphics, thus a game's graphic rating depends upon the quality
of graphics in relation to all games as well as in relation to games within its own genre.
Otherwise, first-person-shooters which are typically pushing the limits with graphics will
not destroy the curve for puzzle games which don't need that level of visuals.
Sound
The sound of a game actually encompasses several items - music, effects, and voice.
Each of these items helps immensely with immersion into a game. All of these aspects
are considered when determining the sound score for a game.
Game Play
The most entertaining game in the world would not be worth the money if it were
impossible to play. Thus, game play is an important element in determining the overall quality
of a game. Is the interface intuitve? Is it immersive? Is it too sensitive?
Is the learning curve too steep? How does the game flow? How are the menus organized?
How is navigation within the game handled? Game play spans several areas, but basically
it just comes down to the question - how does the game play?
Originality
First-person-shooters beware, this is a difficult category to get a high score in. Originiality
is somewhat relative, however. Use of original features adds more points to this score than
use of unoriginal features takes away.
Fun-Factor
Fun-factor deals more with the overall impression of a game. Wonderful sound, exciting graphics,
perfect interface and game play, and an entirely original design don't necessarily
make a great game. The game has to be fun and entertaining. Its a hard concept to
define, which is why it only makes up a fraction of the overall score.
Each of the above categories receives a point value from 0-100. All of the scores
are then averaged together to form an overall score for the game. The following is a simple
description of what various score ranges could mean.
90-100
These games are of the highest quality. The chances of getting a perfect 100 are
almost impossible, but several of the year's best games will score in the high 90s.
These games represent excellence in all areas, and are uniquely enjoyable games to play.
Typically, these games also have a high replay value. These games are a "must have."
80-89
Games in the 80s range are also very good games. Usually its only one or two categories
that keep these games from being superstars. These games are a good value, and would
be a fine addition to anyone's game collection.
70-79
A game rated in the 70s is not a bad game, but its usually not a game for everyone.
Some gamers may find a game rated in the 70s to be poor, while another gamer may classify
one of these games as his or her favorite. A lot of the games found in the 70s range
have a "cult" following, perhaps because its a fun game but doesn't have quite the advanced
graphics of the top-shelf titles. Or maybe the interface was kludgy and it takes a certain
finesse to play. Most of these games could be proudly displayed on a collection shelf.
60-69
Games rated in the 60s usually have at least one major flaw. These games might be fun
for some gamers, but most hard-core avid gamers won't want to waste their time with anything below
a 70. Still, games in the 60s - particularly the high 60s - are often still worth a rental.
50 and below
Anything rated in the 50s or worse wouldn't be a recommended buy or rental. These games
are usually dry and unoriginal. The graphics and sound are typically sub-par. The game play
is bulky and unintuitive. The storylines stink. And the game is generally a waste
of time to play.